研究进展

人工智能、虚拟现实与传统平衡训练对老年人平衡与步态效果的比较

来源:Disabil Rehabil Assist Technol · PMID 42965934 · DOI 10.1080/17483107.2026.2754660 · 来源:IMA 知识库《文献层·文献监控卡片》2026-11-03 期 · 摘要级(file_id dGdXdaLpSURA,实际下载核验 387,231 B) · 摘要级,未获取付费墙全文

时间标签:数据日期 2026-11-03 · 生成时间 2026-11-03 05:30(Asia/Shanghai)| 检索窗口 PubMed edat 2026/10/31 – 2026/11/03 | 情报发生日期 2026-11-03

证据级别:摘要级。本条依据 PubMed 结构化摘要与元数据撰写,付费墙全文未获取、未逐节核验,本站未做任何数值推算补全。

摘要(PubMed 原文节选)

PURPOSE: With ageing, the ability to maintain balance and gait declines, leading to falls and reduced independence. This trial compared an AI-generated, human-delivered exercise program (ChatGPT-4o), a virtual reality (VR) exergaming program, and a traditional balance (TB) training program on balance and gait in older adults residing in retirement homes. MATERIALS AND METHODS: In this stratified, parallel-group, randomised controlled trial, 48 older adults aged 60-75 years were allocated 1:1:1 to VR (Xbox Kinect; n = 16), AI (ChatGPT-4o-generated program; n = 16), or TB (n = 16). All groups completed 60-min sessions, three times per week for 8 weeks, with a 2-month follow-up. Balance, mobili…

对本项目的价值

参考价值:属「干预策略与临床转化」方向;其他衰老相关栏目可用作本项目文献库与综述素材。 | 价值分 2.0/5(★★☆☆☆)

全文不可及原因

无 PMCID 且 OpenAlex / Unpaywall 未提供可下载 OA PDF

原文题录

  • 中文题名:人工智能、虚拟现实与传统平衡训练对老年人平衡与步态效果的比较
  • 英文标题:Comparison of the effects of artificial intelligence, virtual reality, and traditional balance training programs on balance and gait in older adults.
  • 期刊与标识:Disabil Rehabil Assist Technol · PMID 42965934 · DOI 10.1080/17483107.2026.2754660 · EDAT 2026-10-31

A 级证据分级:A 级(同行评议人体研究)

本文属人体研究证据,但需注意:观察性或小样本干预的结论不等于已证实临床获益;效应量与长期安全性仍需更大规模、更长随访的试验验证。

关于本文的文献来源:本站依据 IMA 知识库「五刊监控·深度文献卡片」(SOP §4.2 摘要级)撰写,依据期刊公开摘要与 PubMed 元数据;付费墙全文未获取之处已标注「待补全文」,未做任何数值推算补全。